This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.
Ik heb een vraag over het boek:
‘Pattern Language for Game Design - Barney, Christopher’.
Vul het onderstaande formulier in.
We zullen zo spoedig mogelijk antwoorden.