The Fundamentals of C/C++ Game Programming

Using Target-based Development

Omschrijving

This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.
€ 78,35
Paperback / softback
 
Gratis verzending vanaf
€ 19,95 binnen Nederland
Schrijver
Beuken, Brian
Titel
The Fundamentals of C/C++ Game Programming
Uitgever
Taylor & Francis Ltd
Jaar
2025
Taal
Engels
Pagina's
490
EAN
9781032863801
Bindwijze
Paperback / softback

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