This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.
Ik heb een vraag over het boek:
‘The Fundamentals of C/C++ Game Programming - Beuken, Brian’.
Vul het onderstaande formulier in.
We zullen zo spoedig mogelijk antwoorden.