3ds Max Basics for Modeling Video Game Assets: Volume 1

Model a Complete Game Environment and Export to Unity or Other Game Engines

Omschrijving

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.
€ 76,70
Paperback
 
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€ 19,95 binnen Nederland
Schrijver
Culbertson, William
Titel
3ds Max Basics for Modeling Video Game Assets: Volume 1
Uitgever
Taylor & Francis Ltd
Jaar
2019
Taal
Engels
Pagina's
426
Gewicht
752 gr
EAN
9781138345065
Afmetingen
254 x 178 x 29 mm
Bindwijze
Paperback

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