This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available.
Ik heb een vraag over het boek: ‘Building Virtual Reality with Unity and SteamVR - Murray, Jeff W’.
Vul het onderstaande formulier in.
We zullen zo spoedig mogelijk antwoorden.