The Game Artist's Guide to Maya

Getting Linux, Apache, MySQL, and PHP Working Together

Omschrijving

Presents an introduction to creating 3D game art and animations with Maya. This book focuses on the skills real game artists use daily to create stunning characters and environments. It helps you learn how to create a game model using a concept image as your guide, and model with predetermined real-time polycount limitations in mind.
Gratis verzending vanaf
€ 19,95 binnen Nederland
Schrijver
McKinley, Michael
Titel
The Game Artist's Guide to Maya
Uitgever
John Wiley & Sons Inc
Jaar
2005
Taal
Engels
Pagina's
240
Gewicht
518 gr
EAN
9780782143768
Afmetingen
230 x 188 x 17 mm
Bindwijze
Paperback

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