Artificial Intelligence in Games

Roberts, Paul

Omschrijving

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.
€ 69,60
Paperback / softback
 
Gratis verzending vanaf
€ 19,95 binnen Nederland
Schrijver
Roberts, Paul
Titel
Artificial Intelligence in Games
Uitgever
Taylor & Francis Ltd
Jaar
2022
Taal
Engels
Pagina's
302
Gewicht
570 gr
EAN
9781032033228
Afmetingen
234 x 156 x 20 mm
Bindwijze
Paperback / softback

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