Introduction to Game Programming using Processing

For Designers, Artists, Players, Non-Tech People and Everybody Else

Omschrijving

This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
€ 61,60
Paperback / softback
 
Gratis verzending vanaf
€ 19,95 binnen Nederland
Schrijver
Cermak-Sassenrath, Daniel
Titel
Introduction to Game Programming using Processing
Uitgever
Taylor & Francis Ltd
Jaar
2024
Taal
Engels
Pagina's
326
Gewicht
652 gr
EAN
9781032386133
Afmetingen
176 x 255 x 22 mm
Bindwijze
Paperback / softback

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