For Designers, Artists, Players, Non-Tech People and Everybody Else
Omschrijving
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
Ik heb een vraag over het boek: ‘Introduction to Game Programming using Processing - Cermak-Sassenrath, Daniel’.
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