This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.
Ik heb een vraag over het boek:
‘The Cores of Game Design - Serpa, Yvens R.’.
Vul het onderstaande formulier in.
We zullen zo spoedig mogelijk antwoorden.