Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Omschrijving
Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full character and environment modeling from beginning to end.
Ik heb een vraag over het boek: ‘3ds Max Modeling for Games - Gahan, Andrew’.
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