Principles of Game Audio and Sound Design

Sound Design and Audio Implementation for Interactive and Immersive Media

Omschrijving

A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
€ 48,30
Paperback / softback
 
Gratis verzending vanaf
€ 19,95 binnen Nederland
Schrijver
Sinclair, Jean-Luc (New York University, Berklee College of Music)
Titel
Principles of Game Audio and Sound Design
Uitgever
Taylor & Francis Ltd
Jaar
2020
Taal
Engels
Pagina's
296
Gewicht
576 gr
EAN
9781138738973
Afmetingen
246 x 174 x 20 mm
Bindwijze
Paperback / softback

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