Unreal Engine 5 Character Creation, Animation, and Cinematics
Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
Omschrijving
This book offers a beginning-to-end look at building your own assets for 3D movie-making with easy-to-follow lessons on 3D modeling, texturing, set building, rigging, and animation. You'll learn to create, customize, and animate your MetaHuman characters and other 3D assets using the all-new native Control Rig tools in Unreal Engine and Blender.
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