Shows that the moral panic surrounding violent videogames is deeply misguided, and often politically motivated, but that games are nevertheless morally important. Simulated actions are morally defensible because they take place outside the real world and do not inflict real harms.
Ik heb een vraag over het boek:
‘Simulating Good and Evil - Schulzke, Marcus’.
Vul het onderstaande formulier in.
We zullen zo spoedig mogelijk antwoorden.