Kingsrow Knows It Better

500 stunning computer findings in international draughts games

Omschrijving

What happens when a computer sees what no human player would ever consider? In Kingsrow Knows It Better, you are taken into a fascinating world where draughts programs expose winning ideas that even grandmasters - and world champions - have missed. Time and again, computer programs such as Kingsrow, Flits, Truus, Scan, Damage and Moby Dam uncover moves that look absurd or impossible at first glance, yet turn out to be strong and decisive. The book opens with the striking story of a seemingly ridiculous move that no human would seriously contemplate, but which a computer immediately recognizes as winning. From there, the reader is guided through 500 carefully selected positions from real games. Some examples feature spectacular combinations. Others reveal subtle sacrifices, 'quiet' or 'impossible' moves or forcings that quickly or slowly but surely decide the game. These are not textbook combinations from classical collections. They are ideas born from computer logic - different, unexpected, and often unsettling. Each position is graded by difficulty using smileys.
Gratis verzending vanaf
€ 19,95 binnen Nederland
Schrijver
Van Dusseldorp, Eric
Titel
Kingsrow Knows It Better
Uitgever
Bookmundo
Jaar
2026
Taal
Engels
Pagina's
82
Gewicht
177 gr
EAN
9789403865607
Afmetingen
240 x 170 x 9 mm
Bindwijze
Paperback

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